Thursday 18 April 2013


GAMES CULTURE ‘2
In my previous blog I was looking at and discussing about how the formation of various types of games have started to play a serious part in our culture. I was also paying close attention to the art of video gaming and its history also looking at how it has been reshaped throughout the years, as more and more video games are becoming more modernized not only in the way in which it is played but also considering all aspects of the games and what it includes.
Whilst analyzing gaming in its different forms you begin to ask various question such as ‘what makes games fun?’ most games that are played on online sites or at home on a consel often involve interaction between 2 players as they communicate with each other using control pads and headphone this can excitement and be considered as fun by both the players also characters and narratives within the game can also make them more enthusiastic to play. They will also be able to pick up a few skills and techniques along the way on how to play. There are also different strategies of playing games along with actions, methods, etc.
 Game Theory
Set of concepts aimed at decision making in situations of competition and conflict (as well as of cooperation and interdependence) under specified rules. Game theory employs games of strategy (such as chess) but not of chance (such as rolling a dice). A strategic game represents a situation where two or more participants are faced with choices of action, by which each may gain or lose, depending on what others choose to do or not to do. The final outcome of a game, therefore, is determined jointly by the strategies chosen by all participants.

Reference
http://www.businessdictionary.com/definition/game-theory.html

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